Player-specific attributes and functions only available to the player object.
Your specialization index.
player.specialization : specID
player.spec : specID
Returns true if the player is in the air.
player.falling : falling | false
Checks if the player is mounted.
player.mounted : true | false
Time the player has been standing still.
player.timeStandingStill : tss | 0
Checks if the player has the given talent or PvP talent. Accepts talent name (non-case-sensitive) or SpellID. Also works with group members.
player.hasTalent(talent) : true | false
Checks if the player has mainhand enchant.
player.mainHandEnchant : true | false
Similar: mainHandEnchantRemains - remaining duration of mainhand enchant
Checks if the player has offhand enchant.
player.offHandEnchant : true | false
Similar: offHandEnchantRemains - remaining duration of offhand enchant
Next: Learn about General Tools for timing, events, visuals, and configuration.